Overview
My research is interdisciplinary, with the unifying theme of exploring the use of flexible, automation-friendly representations of geometry in physics-based computer simulations. This work aims to address the current bottleneck in computational mechanics, namely that analysts spend a substantial amount of their time on geometry manipulation, which drives up the cost of applying computer simulation to design, optimize, or predict behavior of physical systems. Eliminating the need for manual intervention by analysts will ultimately enable artificial intelligent agents to set up, execute, and learn from physics-based simulations, contributing to automation of broader tasks, such as engineering design, scientific inquiry, and technically-informed decision-making. I have worked on a number of different numerical methods and applications, as discussed below.
If you think you might be interested in participating in this research, check for openings under "Team and openings", and/or contact me directly via email.